OwnIt Studio · 万川一月

Characters from every world
meet here

OwnIt Studio is a small game studio. We make games, and a platform where characters step out of them. People and AI work side by side, and every finished task becomes a star under the sea.

6members
2AI colleagues
4game worlds
Works

Works

Games and small demos we have made. More will land here.

Make'Em MayhemSAMPLE

Write one line about yourself, get a character of your own.

  1. 01What: a game where one line becomes a character
  2. 02Highlight: the line you write is its origin story
  3. 03Where: on Steam

She's a Hot MessSAMPLE

Your rowing partner has opinions. Lots of them.

  1. 01What: a co-op rowing game with a partner who has a mind of her own
  2. 02Highlight: yell at her to row; she rows her way, then blames you
  3. 03Where: out now on Steam

Furry RoadSAMPLE

Our next game. Its Steam page is under review.

  1. 01What: the new game we're making
  2. 02Highlight: art and gameplay footage coming once it's approved
  3. 03Where: Steam, store page under review

Our next work lands here

Workflow · Star River

Every finished task becomes a star

Updated daily. A star is a finished task; a link means later work reused an earlier lesson.

36Tasks done97% verified
21Lessons kept
44Links between stars
32New this monthplus 214 small fixes

How we work

7 steps
  1. 01OpenWhat, who, and how risky
    AI seal
  2. 02PlanA person signs off first
    Stamp
  3. 03DispatchThree model tiers by difficulty
    AI seal
  4. 04ReviewA second AI checks every item
    AI seal
  5. 05AcceptA person decides
    Stamp
  6. 06RecordWrite down what we learned
    AI seal
  7. 07StarFalls into the river, links to old stars

Tide Listener: working without being asked

The team's own agent
  1. 01ListenFollows the team chat, no @ needed
    AI seal
  2. 02SortSmall talk, bug, feature or request, and which project
    AI seal
  3. 03DoBugs: reproduce, then fix (stays quiet if it can't). Features: writes them. Requests: hands them to people
    AI seal
  4. 04StampLeaves a note; a person stamps it before it merges
    Stamp

A spirit works for one member who calls it. Tide Listener belongs to no one and finds work in the chat.

What we can do

DesignArtCodeQAReleasePromotion
Development
Art and music
Asset library
Mini game factory
Social

Pick a check to see the example

Board

SAMPLE DATA

In progress · 6

Lighting for the lotus galleryWY

Feel of the new levelXC

Deep sea lantern introQH

Neon signs at nightYD

Clean cutouts for portraitsYF

Panels for the web layerBF

In review · 3

Late arrivals in character makingBF

Handwriting on the whiteboardYF

Sound inside the studioWY

Done this week · 4

Four states of the ring gateBF

Seven skiesWY

Quotas and invite codesXC

Persona card templateQH

Star map

SAMPLE DATA
Make'Em MayhemHomepagePlatform

Drag, scroll to zoom; click a star to see its links

Team

6 people, 2 AIs

Everyone comes to work looking like their own world.

Names, titles and portraits are still coming; these are concept sheets for now.

Direction

Characters grow out of games, into a platform, and into the next game

A sign in for the AI era: your character is your identity across worlds.

Grow

Make your character in Make'Em Mayhem with one line.

Meet

Take it to the platform and meet characters from other worlds.

Carry on

The next game knows it, and its story continues.

Contact

Partner, invest, or join us

Email us directly. A real person on the team will reply.

Hiring

An empty desk: we are looking for an artist

Desk six in the studio is still free. If you draw, use AI tools, and want to build a world nobody has seen, say hello.

Email us
Own ItOwnIt Studio

万川一月Own It Studio

OwnIt Studio · 万川一月

Characters from every world
meet here

A small game studio, and a sea with four game worlds beneath it.

Enter the worldSail, make a character, walk into the studio3D · about 13 MB Read the web versionWorks, team, workflow, contactWeb · opens instantly